![]() Assembly language programmers must follow the instruction set architecture of a computer, which works as the interface between software and hardware and changes from machine to machine, to define the basic instructions to perform any program on a computer. As such, assembly language translates straight into machine code without the requirement for compilation and provides original people to write hardware programs. Machine code, in change, is a set of instructions that tells a computer’s CPU to execute an appropriate task (add, subtract, compare values, jump a line, etc.), and these instructions are performed instantly by a computer’s CPU. ![]() There are many versions of it, but each has an approximately one-to-one contact with machine code (whether the machine code is binary or hexadecimal), and it is the language nearest to the naked element that is still human-readable. ![]() Assembly language is, in very simplistic terms, the last boundary between software and hardware. ![]()
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